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Job Location | Montréal |
Education | Not Mentioned |
Salary | Not Mentioned |
Industry | Not Mentioned |
Functional Area | Not Mentioned |
Job Type | Permanent |
Job DescriptionAs a level designer at Ubisoft Montréal, you #39;ll mix gameplay elements and guidelines to design unique places to explore and enticing environments to interact with. You #39;ll help create the quests that will guide players through an immersive, memorable and rich adventure.You #39;ll draw the blueprint of what players will see and experience within a part of an immersive world!You are an architect focused on function. You #39;ll use the creation tools and game engine at your disposition to conceptualize, prototype, and deliver the levels you manage. Always mindful of how players will react and move within your layout, you #39;ll adapt your designed areas to continuously boost their quality.What you’ll do