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| Job Location | Montréal, QC |
| Education | Not Mentioned |
| Salary | Not Disclosed |
| Industry | Not Mentioned |
| Functional Area | Not Mentioned |
| Job Type | Full Time |
Job DescriptionAs a Character Technical Artist at Ubi MTL, you’ll help build a game user interface that’s visually impactful while maintaining its cutting-edge performance.To achieve this, youll bridge the worlds of the artist and the programmer, acting as an interpreter and problem-solver. Because of you, the two will collaborate cohesively and efficiently, on budget and deadline, using the most appropriate tools and pipelines.While keeping device and user limitations in mind, youll ensure all characters can be rendered without compromising the artistic vision, on the one hand, or busting your memory budget on the other, setting benchmarks for character creation along the way.Youll be the development team’s hybrid specialist, speaking both from the heart and the mind, with your eye on AAA quality.What you’ll do