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VFX Artist - Jobs in Montréal, QC

Job LocationMontréal, QC
EducationNot Mentioned
SalaryNot Disclosed
IndustryNot Mentioned
Functional AreaNot Mentioned
Job TypeFull Time

Job Description

Job DescriptionAs a VFX Artist at Ubi MTL, you will deliver visually impressive moments that positively influence gameplay and enhance the player experience. Be it smoke, fire, an explosion, falling snow, or a waterfall, every one of your effects accents the immersive game world – and often has people wondering, “How did you do that”As a tech-savvy artist, you combine technology and creativity to make the magic happen. You can adapt to a variety of tools while relying on your core talent to create and integrate impactful, high quality, real-time visual effects.What you’ll do

  • Collaborate with the core team to understand the overall creative vision and establish visual effect priorities.
  • Create environment and cinematic effects using particle systems and textures you produce.
  • Partner with programmers to assess needs and develop tools.
  • Work within technical constraints to craft attractive and functional effects.
  • Integrate your created VFX into the engine.
  • Develop effects based on play test results and comments from cross-functional team members (debug and optimize).
  • Adapt to feedback received from the community after live launch (in some cases), balancing expectations with limitations.
QualificationsWhat you bring
  • A college diploma in Visual Effects, 3D Animation, or equivalent (undergraduate degree an asset)
  • At least 3 years of experience in modelling, texturing, lighting, image processing, or related experience
  • Knowledge of 2D art tools (e.g. Photoshop), compositing software (e.g. After Effects or Nuke), 3D software (e.g. Maya or 3DS Max), and game editors (e.g. Unity or Unreal) *
  • An understanding of basic vector math and art fundamentals (lighting, composition, proportion, colour theory, etc.)
  • Ability to accept feedback and adapt to it
  • A creative and collaborative spirit
  • Exceptional communication, interpersonal, and presentation skills
  • A keen eye for detail
  • Knowledge of procedural generation software (e.g. Houdini) & shader writing and optimization a huge plus
What to send our way
  • Your CV, highlighting your background and skills
  • A demo reel with a breakdown of your best work – seriously, show us your process! Attach samples or send us a link to your personal website or online portfolio.
Additional InformationCreating the unknown since 1997. At Ubisoft Montreal, we’re united by a common goal: to enrich players’ lives with original and memorable gaming experiences. We develop iconic franchises that engage millions around the world, like Assassin’s Creed, Far Cry, For Honor, Rainbow Six, Watch Dogs – and, well, we can’t disclose all our secrets just yet.Our biggest strength is – and always will be – our people: the immensely talented team members surrounding, supporting, and producing the high-quality games that have made our studio what it is today.When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection: an environment with a variety of voices, identities, backgrounds, experiences, and perspectives. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being. Here, our shared desire to dream big, take risks, and constantly improve contributes to the innovation and boundary-pushing that ultimately leads to our collective success.Quick Apply
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