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Job Location | Toronto, ON |
Education | Not Mentioned |
Salary | Not Disclosed |
Industry | Not Mentioned |
Functional Area | Not Mentioned |
Job Type | Full Time |
As an Associate Environment Artist, you will build and texture awe inspiring environments. If you have a passion for creating game art, please apply online.Note: A portfolio submission is required for this position. Please focus this portfolio on personal contributions to your projects. Please include a shot breakdown specifying what you were directly responsible for creating.Sledgehammer Games has a state-of-the-art facility, an industry leading development team, and a studio culture built to promote and support world class game developers.Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:Creates believable, photo-realistic 3D models and textures from concept art and photo reference.Assembles, edits, and optimizes highly detailed 3D environments.Troubleshoots technical and artistic issues.Communicates effectively with team members, production and management to ensure that project goals are met.Player ProfileMinimum Requirements:1+ years of experience creating high-quality 3D art assets and levels for AAA games.Ability to create realistic 3D props, environments and textures from concept art and photo reference.Ability to receive, give, and apply feedback effectively while maintaining a positive attitude.Understanding of lighting, color and scene composition.Basic understanding of physically based shaders.Proficient in next-gen asset creation.Proficient in Maya or 3ds Max, Photoshop and Substance Painter.Self-driven, dedicated to advancing your craft, and eager to learn new techniques and software.Passionate about games; take pride in everything you do and have a positive attitude.Extra Points:Experience with a level editor (i.e. Unreal, Unity, Frostbite, Radiant, etc.)Foundation in traditional art with ability of concepting ideas.Familiarity with Substance DesignerFamiliarity with ZbrushExceptional visual and technical understanding of 3D modeling and texturing.Architecture, photography, photogrammetry or cinematography experience.Our WorldActivision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.