| Auckland Jobs |
| Canterbury Jobs |
| Northland Jobs |
| Otago Jobs |
| Southland Jobs |
| Tasman Jobs |
| Wellington Jobs |
| West Coast Jobs |
| Auckland Jobs |
| Canterbury Jobs |
| Northland Jobs |
| Otago Jobs |
| Southland Jobs |
| Tasman Jobs |
| Wellington Jobs |
| West Coast Jobs |
| Oil & Gas Jobs |
| Banking Jobs |
| Construction Jobs |
| Top Management Jobs |
| IT - Software Jobs |
| Medical Healthcare Jobs |
| Purchase / Logistics Jobs |
| Sales |
| Ajax Jobs |
| Designing Jobs |
| ASP .NET Jobs |
| Java Jobs |
| MySQL Jobs |
| Sap hr Jobs |
| Software Testing Jobs |
| Html Jobs |
| Job Location | Toronto, ON |
| Education | Not Mentioned |
| Salary | Not Disclosed |
| Industry | Not Mentioned |
| Functional Area | Not Mentioned |
| Job Type | Full Time |
Company DescriptionUbisoft Toronto Inc.224 Wallace Avenue. M6H 1V7Toronto, Ontariowww.toronto.ubisoft.comLocation of position: Toronto, OntarioOur MissionUbisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.Our StudioUbisoft Toronto was founded in 2010 and has contributed to many award-winning Ubisoft brands including Assassin’s Creed®, Far Cry®, For Honor™ and Tom Clancy’s Splinter Cell®. In 2018, the team at Ubisoft Toronto developed its first new IP, Starlink: Battle for Atlas, a new technology that seamlessly blends physical and digital gameplay. In 2020, Ubisoft Toronto led the development of the newest game in the Watch Dogs franchise – Watch Dogs: Legion. This is the studio's most ambitious and initiative project to date. Ubisoft Toronto received praise for its tech and design work, for creating the first game in which you can play as anyone in an open world, and for its rich and detailed rendition of future London. Now in 2021, Ubisoft Toronto is on the verge of shipping Far Cry 6, the most ambitious Far Cry game to date, featuring the talented Giancarlo Esposito. We’re also kicking off new projects and we can’t wait to share more details once we’re ready.Are you looking to work with enthusiastic experts who are tackling industry-changing challenges in entertainment and beyond At Ubisoft, we offer an open environment where teams embrace innovative ideas and share knowledge with a genuine collaborative spirit.Type of Position: Permanent, full-time.On being an R&D Scientist at Ubisoft TorontoAs an R&D Scientist on UbiTO’s La Forge team, you’ll define what we research within your own area of expertise, narrowing our focus on topics that advance public knowledge and contribute to making quality games (and finding better ways to do so).You’ll experiment through prototyping to bring about new innovations across the company – like enabling richer behaviour, more realistic characters, or deeper systemic environments, to name a few.Curious to see some of the things the la Forge team has worked on Here are some great links to their presentations on motion matching, controlled face texture generation for video game characters, and deep reinforcement learning for navigation in AAA video games.The daily life of an R&D Scientist at Ubisoft TorontoDefine and develop our research topics within your area of expertise + help create internal training;Collaborate with other La Forge team members to develop proof-of-concept prototypes;Communicate progress within and outside Ubisoft by publishing papers, presenting at conferences, etc;Oversee and guide graduate students.Participate in recruitment to assess candidates for internships and full-time positions;Stay up to date on the latest academic advances & industry trends within your area of specialization.What it takes to make itA Ph.D. in Computer Science or a related technical field;A background in applied or basic research (in industry or academia) + the ability to lead research through standard experimental methodologiesHands-on experience in cutting-edge techniques like deep learning or algorithmic foundations of optimization;Proficiency in C, C++, or Python;A highly collaborative spirit + excellent communication, interpersonal, and presentation skills;Curiosity, critical thinking, and resourcefulness (you’ll have access to data, game engines, and world-class experts);Contributions to public research (e.g. published papers in relevant venues like NeurIPS, ICML, ACL, SIGGRAPH, or GDC);Motivation to find solutions to real-world problems related to the video game industry.What to send our wayYour CV, highlighting your education, experience, and skills;We Offer: