Hirejobs Canada
Register
Auckland Jobs
Canterbury Jobs
Northland Jobs
Otago Jobs
Southland Jobs
Tasman Jobs
Wellington Jobs
West Coast Jobs
Oil & Gas Jobs
Banking Jobs
Construction Jobs
Top Management Jobs
IT - Software Jobs
Medical Healthcare Jobs
Purchase / Logistics Jobs
Sales
Ajax Jobs
Designing Jobs
ASP .NET Jobs
Java Jobs
MySQL Jobs
Sap hr Jobs
Software Testing Jobs
Html Jobs
IT Jobs
Logistics Jobs
Customer Service Jobs
Airport Jobs
Banking Jobs
Driver Jobs
Part Time Jobs
Civil Engineering Jobs
Accountant Jobs
Safety Officer Jobs
Nursing Jobs
Civil Engineering Jobs
Hospitality Jobs
Part Time Jobs
Security Jobs
Finance Jobs
Marketing Jobs
Shipping Jobs
Real Estate Jobs
Telecom Jobs

Technical Animator [Splinter Cell] - Jobs in Toronto, ON

Job LocationToronto, ON
EducationNot Mentioned
SalaryNot Disclosed
IndustryNot Mentioned
Functional AreaNot Mentioned
Job TypeFull Time

Job Description

Company DescriptionUbisoft Toronto Inc.224 Wallace Avenue. M6H 1V7Toronto, Ontariowww.toronto.ubisoft.comLocation of position: Toronto, Ontario; Remote Work Opportunities AvailableOur MissionUbisoft’s 19,000 team members, working across more than 40 locations worldwide, are bound by a shared mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are vital in creating worlds where players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.Our StudioUbisoft Toronto is one of the most significant development studios within Ubisoft, employing talented developers worldwide. We create worlds and tell stories that grip you, inspire you and challenge you. Since opening in 2010, we have shipped innovative game projects on Ubisoft’s most prominent brands: Assassin’s Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy’s Splinter Cell.We recently launched Far Cry 6, the most ambitious Far Cry game to date, featuring the talented Giancarlo Esposito as Anton Castillo. Our studio has also led the development of the newest game in the Watch Dogs franchise – Watch Dogs: Legion (2020), a stand out for its tech and design work, play as anyone gameplay in an open world, and rich and detailed rendition of a future London. Starlink: Battle for Atlas (2018) was Ubisoft Toronto’s first new IP, which seamlessly blended physical and digital gameplay. Splinter Cell Blacklist was the first title released by Ubisoft Toronto in 2013. We have an exciting roadmap of projects for the future and can’t wait to share more details.Are you looking to work with enthusiastic experts who are tackling industry-changing challenges in entertainment and beyond At Ubisoft Toronto, we constantly strive to get better, be better and do better – embracing innovative ideas, exploring new technologies, and working together courageously and collaboratively.Job DescriptionOn being a Technical Animator at Ubisoft Toronto:As a Technical Animator, you will be supporting while innovating animation systems and activities. Working closely with animators, riggers, designers and programmers, you will be handling mocap data, lip sync and facial animation systems, animation rigs, physics rigs, animation trees and dynamic objects. In this role, you will follow, refine or establish pipelines for both conventional and innovative features.Type of Position: Permanent, full-time.Responsibilities:The main and routine tasks of the Technical Animator include:

  • Create and document the technical charter of the animation based on the creative, artistic, and technical direction (documents, reference games, new development requests) while being able to explain technical aspects to Animators, animation aspects to engineers, and all aspects to game designers;
  • Master the engine and animation tools in terms of knowing the limits and propagating the corresponding changes to pipelines;
  • Improve or create pipelines for special features;
  • Create plug-ins and / or scripts to automate tasks;
  • Oversee smooth cross-software development (i.e. 3dsmax-Maya-Motionbuilder transition of skinned mesh);
  • Test work in-game to provide feedback and suggestions;
  • Work with physics systems for rigid/soft bodies, hair, and cloth;
  • Work with animation graphs, scripted game events, etc.
QualificationsTraining:College diploma in 3D animation techniques for video games or equivalent.Experience:Minimum 3 years of experience in video game technical animation, or any other relevant experience.Other Skills:
  • Scripting skills (MEL/Python/Lua, etc.);
  • Understanding of object oriented programming;
  • Understanding of fundamental animation principles;
  • Understanding of fundamental Rigging principles;
  • Ability to communicate and collaborate with Artists and Software Engineers;
  • Relevant software experience - Motionbuilder, 3DSMax or Maya, and game engines;
  • Strong problem solving mindset;
  • Adaptability, suppleness, flexibility, open mind;
  • Open to constructive criticism;
  • Good collaboration with members of the animation team and other team members on the project.
Additional InformationWhat to send our way:
  • Your CV, highlighting your background, skills, and any games shipped
  • A strong portfolio or demo reel
We Offer:
  • A hybrid, flexible work model
  • Six weeks of vacation
  • An enhanced parental leave program
  • Comprehensive Total Rewards Package:
    • Disability Insurance
    • Dental Insurance
    • Extended medical insurance
    • (Optional) RRSP contribution
    • Relocation Assistance
    • Bonus (If Applicable)
Life at UbisoftAt Ubisoft Toronto, we look for people who are excited to create the future of games in one of the most diverse cities in the world. We believe that embracing our individuality helps us build stronger creative teams and develop better games for all players.When you’re a member of our team, your professional development is a priority. You’ll have opportunities to be challenged, learn and grow in your role. Pushing the boundaries of what’s possible within game development while working with Ubisoft’s most powerful technologies – from game engines to performance capture and more. Annual performance reviews and salary increases will help you further your career and grow with our studio. We also offer hybrid remote work options, six weeks of vacation for all employees, an enhanced parental leave program, a comprehensive health benefits package, generous RRSP matching, industry education support, training and career development.We celebrate the big and small moments together – with virtual events, get togethers, giveaways and more. In addition to our “right to disconnect” philosophy, the studio offers a variety of health and wellness initiatives including yoga, an on-site gym, flexible work hours, and other programs to create a better, sustainable work environment for our teams.We encourage you to read our Code of Conduct prior to applying. It is our collective responsibility at Ubisoft Toronto to maintain a respectful and inclusive work environment, and be the best possible place to work and grow. Knowing and respecting our Code of Conduct’s principles and guidelines is key to achieving that goal.Join Us!At Ubisoft Toronto, we believe diversity is our studio’s biggest strength. We’re committed to creating an inclusive workplace that reflects the diversity of our player community, is inclusive and respectful of the individuality of our team and embodies our core values – trust, integrity, excellence and care.We encourage applications from First Nations, Métis and Inuit peoples, Indigenous peoples of North America, racialized persons, persons with disabilities, and those who identify as women and/or 2SLGBTQIA+.If this sounds like your kind of studio, what are you waiting forUbisoft Toronto is committed to providing accommodations for accessibility upon request.We thank you for your interest, however, only those candidates selected for an interview will be contacted. No agencies please.Additional InformationAll your information will be kept confidential according to EEO guidelines.Quick Apply
  • Terms & Conditions
  • New Privacy
  • Privacy Center
  • Accessibility
For Job Seekers
  • Browse Jobs
  • Advanced Job Search
  • Emplois Quebec
For Employers
  • Post a Job
  • SimplyHired OnDemand
Stay Connected

APPLY NOW

© 2021 HireJobsCanada All Rights Reserved