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Job Location | Chaldecutt |
Education | Not Mentioned |
Salary | Not Mentioned |
Industry | Not Mentioned |
Functional Area | Not Mentioned |
Job Type | Permanent |
Welcome to Maxis, home to tinkerers, craftspeople,amp; storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don #39;t settle for seeing the world only as it is, but strive to build a world as it could be.You will be part of the Project Rene team building out the next generation of games and creative platforms. Project Rene is a Mobile + HD cross-platform title that allows players to experience The Sims alone or with friends, without barriers, for the first time ever. Explore the dramatic lives of your Sims in the most accessible, dynamic Simulation to date. Players can create characters, customize furniture, design apartments, and more using accessible tools.We are looking for a Character Artist II (Surface Specialist) to define visual standards for materials and support the technical development of material systems for the project. You will participate in the research and development of the asset creation methods and pipelines designed to add new design-driven features unique to the project.You will report to the Development Director of the Creative team.Location: Remote North America - open to most North America locationsResponsibilities: