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Job Location | Edmonton, AB |
Education | Not Mentioned |
Salary | Not Disclosed |
Industry | Not Mentioned |
Functional Area | Not Mentioned |
Job Type | Full Time |
Come work on totally rad games with the Beamdog dream team! Were the devs behind MythForce— the 80s cartoon rogue-lite fit for Saturday mornings— and our catalogue of classics includes beloved Dungeons & Dragons RPGs, like Baldurs Gate: Enhanced Edition.Reporting to the Art Director, the Technical Artist will have the technical skills to troubleshoot, invent and improve workflows for creating game assets and a thorough knowledge of game engines like Unity and UE4: advanced shader creation, materials, blueprint setup and rigging, and particle systems.As a proactive and creative problem solver, the Technical Artist will support the art team by mitigating production challenges, establish standards and best practices for character, VFX and environment construction, and build efficient solutions to improve the output of the artists.Well balanced communication skills are essential as you will be working closely with artists and engineers to deliver amazing visuals to our players.This position is located in Edmonton, AB. Remote work or Relocation assistance may be available for eligible candidates.Responsibilities:Bring technical expertise to the Art Team by: