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Level Art Team Lead [Far Cry Project] - Jobs in Montréal

Job LocationMontréal
EducationNot Mentioned
SalaryNot Mentioned
IndustryNot Mentioned
Functional AreaNot Mentioned
Job TypeContract

Job Description

Job DescriptionAs a Level art team Lead at Ubi MTL, you will guide the creation of captivating 3D environments in an immersive world to explore. You will be an environmental architect, a visual storyteller and an experience creator.Whether it #39;s a level, a side mission, or part of an open world, you will assemble and position key elements to deliver impactful visual moments and enhance the player #39;s experience. Each element you carefully place, whether it #39;s a building or a prop, tells a story and evokes an atmosphere and mood.What you #39;ll do

  • Collaborate with Level Designers and Art Directors to discuss and understand the intentions and vision of the game;
  • Collaborate with other art team Leads and Art Directors to discuss and develop the vision for the game;
  • Coordinate and motivate level artists as they develop their environments;
  • Organize and facilitate regular team meetings to assign tasks, set priorities, discuss progress, etc.;
  • Balance artistic aspects with technical constraints, while maintaining quality and performance standards;
  • Evaluate the integrated work and ensure it is aligned with the artistic direction and can be animated well;
  • Provide guidance and constructive feedback to develop a consistent, quality visual style;
  • Keep up to date with best practices to keep pace with the industry;
  • Participate in recruiting to create and grow your team of level artists.

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