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Job Location | Quebec City, QC |
Education | Not Mentioned |
Salary | Not Disclosed |
Industry | Not Mentioned |
Functional Area | Not Mentioned |
Job Type | Full Time |
Company DescriptionWith a team of more than 500 creative, passionate and innovative talents, Ubisoft Quebec continues to grow and expand. Founded in 2005, the Quebec City studio has carved out a place for itself among the leaders in the video game industry. Involved in several of Ubisofts flagship franchises, it has acquired solid expertise, positioning it in the development of major AAA games. Involved in the Assassins Creed franchise since 2010, the Quebec City team has assumed leadership of Assassins Creed Odyssey, Immortals Fenyx Rising as well as the new crossover stories of Assassins Creed Odyssey and Valhalla.Job DescriptionAs Cinematic Design Team Lead at Ubi Quebec, you will join a team specializing in the production of dialogues for games developed in our Canadian studios. Our games are widely recognized for their quality, such as Assassins Creed, Far Cry, Watch Dogs, Rainbow Six, For Honor, and many more. As the Cinematic Design Team Lead, your primary responsibility is to ensure the production of dialogue and cinematic assets, follow up the work of your team and its impact on others.You will support a highly iterative development process, working closely with the Realization Director, Narrative Director, Quest Design Director, Animation Director, Production Manager and supporting departments to ensure the players immersion and the continuity between the dialogue and the gaming experience while also striving for efficiency.What youll do