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Job Location | Quebec City, QC |
Education | Not Mentioned |
Salary | Not Disclosed |
Industry | Not Mentioned |
Functional Area | Not Mentioned |
Job Type | Full Time |
Company DescriptionWith a team of more than 500 creative, passionate and innovative talents, Ubisoft Quebec continues to grow and expand. Founded in 2005, the Quebec City studio has carved out a place for itself among the leaders in the video game industry. Involved in several of Ubisofts flagship franchises, it has acquired solid expertise, positioning it in the development of major AAA games. Involved in the Assassins Creed franchise since 2010, the Quebec City team has assumed leadership of Assassins Creed Odyssey, Immortals Fenyx Rising as well as the new crossover stories of Assassins Creed Odyssey and Valhalla.Job DescriptionAs a modeler (environment) at Ubi Qc, you will produce all kinds of visual elements related to the environnement, either natural or manufactured. You will use both your artistic and technical skills to create the objects that will bring the game environnement to life. You regularly ask the opinion of your colleagues to refine your art and develop a solid foundation.What you’ll do