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Job Location | Quebec City, QC |
Education | Not Mentioned |
Salary | Not Disclosed |
Industry | Not Mentioned |
Functional Area | Not Mentioned |
Job Type | Full Time |
Company DescriptionWith a team of more than 500 creative, passionate and innovative talents, Ubisoft Quebec continues to grow and expand. Founded in 2005, the Quebec City studio has carved out a place for itself among the leaders in the video game industry. Involved in several of Ubisofts flagship franchises, it has acquired solid expertise, positioning it in the development of major AAA games. Involved in the Assassins Creed franchise since 2010, the Quebec City team has assumed leadership of Assassins Creed Odyssey, Immortals Fenyx Rising as well as the new crossover stories of Assassins Creed Odyssey and Valhalla.Job DescriptionAs a VFX Artist at Ubi Quebec, you will deliver visually impressive moments that positively influence gameplay and enhance the player experience. Be it smoke, fire, an explosion, falling snow, or a waterfall, every one of your effects accents the immersive game world – and often has people wondering, “How did you do that”As a tech-savvy artist, you combine technology and creativity to make the magic happen. You can adapt to a variety of tools while relying on your core talent to create and integrate impactful, high quality, real-time visual effects.What you’ll do