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2D Animator - Game (SPINE) - Jobs in Vancouver, BC

Job LocationVancouver, BC
EducationNot Mentioned
SalaryNot Disclosed
IndustryNot Mentioned
Functional AreaNot Mentioned
Job TypeFull Time

Job Description

IGG Canada is a premium mobile game and video production studio located at 5 East 8th Ave. Vancouver, Canada. With spectacular views of the downtown skyline, coastal mountains and English Bay, our new studio is spacious, high-tech and inspiring.IGG Canada is a division of IGG - I Got Games, a global interactive digital entertainment company that specializes in the development of and operation of Mobile Games. Established in 2006, IGG was founded with the aim of becoming a leading massively multiplayer game publisher and developer. The company has rapidly expanded its global operations, through strategic partnerships with popular gaming platforms such as Facebook, iOS, Amazon, Google Play, Kongregate and many others. IGG currently operates studios in China, Philippines, Singapore, the U.S. and Canada which opened its doors in 2014.If you're passionate about creating mobile games that reach millions of players around the world and are interested in becoming an integral member of our Canadian team of superheroes, we want to hear from you!As a 2D animator, you will be the artist working closely with the game designers, technical artists and other animators to create animation and revise the work based on the comment.Your roles and responsibilities:Create spine animation and animated sequence for 2D characters in our game project. (attack motion, skill motion, ultimate skill motion, idle, death, etc.)Animate 2D character traditionally frame to frame based on project's needs.Do the revision on the work from outsourcers based on commentsAble to meet production deadline with quality deliveryActively participate in team/department meetings and contribute to discussionsRequirement:Good command of using 2D animation softwares, the most preferable is SPINE, the second preferable -Toon Boom HarmonyDiploma or certificate from a post-secondary animation / VFX programMinimum 2 years' experience in 2D animation from a production environmentMust be able to work digitallyGood knowledge of technical basis in 2D animationWilling to learn new techniques on 2D animationExperience with Unity game engines is a plusCompensation Package for permanent employees:Comprehensive benefits after 3 months including extended health and dental.Paid Vacation + paid Sick days: 18 days(accumulated and based on percentage earning)Active Living Benefits (such as Fitness Memberships, Registration fees for team sports reimbursement) after 3 monthsTraining and development fee reimbursement after 3 monthsDependent Child BenefitPaid Holiday ClosureRRSP matching after 1 yearPerks for permanent employees:On-site car and Bike ParkingMonthly Transit Allowance after 3 monthsWork hours: 10 am to 6 pm with 1 hour paid lunch.Dress code: CasualChild GiftLots of snacks, drinks availableMonthly Team lunchReferral Bonus

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