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Team Lead Animator (Gameplay) [Far Cry Project] - Jobs in Toronto

Job LocationToronto
EducationNot Mentioned
SalaryNot Mentioned
IndustryNot Mentioned
Functional AreaNot Mentioned
Job TypeContract

Job Description

Job DescriptionWhat you’ll do as a Team Lead Animator:

  • Support and drive AAA quality standards for the animation team;
  • Work with Directors and Production Management team on animation style and quality expectations;
  • Collaborate with our other project function and studio teams.
  • Create, prioritize, assign, and regularly follow up on tasks and the advancement of the team’s work with regards to deliverables;
  • Represent the team;
  • Organize and lead team meetings and/or reviews with directors;
  • Know the game’s story and narrative gameplay (through game design documents) and understand the technical/artistic constraints so as to be able to lead and coach the team;
  • Draft regular reports for the Production Management team on the advancement of the team’s work and recommend corrective measures whenever necessary to meet project objectives;
  • For the team, anticipate and recognize potential conflicts and recommend solutions to the Production Management team;
  • Be a mentor in terms of technical/artistic aspects for team members (where necessary);
  • Take part in performance assessments in collaboration with the Production Management team;
  • Coordinate bug correction as it pertains to the team’s work;
  • Help recruit, manage and mentor team members;
  • Ensure that new employees integrate the team;
  • Support and drive the strategy of Animation pipeline, tools and processes;
  • Carry out working unit-related tasks (depending on the size of the team the incumbent must supervise);
  • Perform any other related tasks.

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